Job Description
Job Responsibilities:
1.Create stylized, Western cartoon, and Western realistic 3D environments;
2.Based on game settings, interpret concept art intent to create 3D environment models, including prop assets, texture painting, and material creation, etc.;
3.Understand the game's art style and follow up on quality, coordinating across the entire pipeline to achieve the final art effects of the product;
4.Familiar with the relevant functions of the Unity3D (U3D) engine.
Job Requirements:
1.Possess an excellent artistic foundation and aesthetic ability, mastering environment production across different art styles;
2.3+ years of experience in environment art production;
3.Familiar with PBR and stylized/3D-to-2D (NPR) rendering workflows; proficiency in hand-painted workflows is a plus; understand the application of AI tools in the production process;
4.Good communication skills, strong ability to work under pressure, and a proactive approach to problem-solving; experience in AAA game production is preferred.
More Info
Key Skills
Unity3D U3D engine
stylized 3D-to-2D NPR rendering workflows
hand-painted workflows
Pbr
